Though this year’s God of War was a big hit in the gaming charts, developers at Sony’s Santa Monica Studios promise that the fifth game in the core series will be bigger and better than ever when it hits PS4.

This year’s game reinvented the story of Kratos, flipping the Ghost of Sparta’s life upside down by bringing his son Atreus on board. But, God of War was just the beginning of an epic tale. The game’s ending teased the God of Thunder, so fans were never under any illusion that the series would end there – in fact, game director Cory Barlog has already outlined plans for a fifth and sixth game, with work already beginning at Santa Monica studios.

Another game is still a long way off, but small details of what fans can expect have begun to surface. Speaking at Game Access, environmental artist Nate Stephens told fans what he learned from God of War, and how it is moving the team forward on God of War 5:

“We still want to be God of War. What I want to say is, the first battle in this game when you’re fighting The Stranger is really an epic fight. It ends with you two destroying the entire environment around you. It was really hard to create, I myself was working on the lighting for this level, and it was super hard to get it to work.”

Stephens went on to speak a little about the Norse gods that appeared in the game, and teased how their roles will be expanded in the next game:

“So if we have a meeting with Thor or Odin, naturally, it must be bigger than this, better than this. This game was very good, but we think we can make it even better. And of course, it must be a little bit bigger. If we do another game — no one actually said that we are doing it — it will be bigger, better, longer.”

More news on God of War 5 when we have it.

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