Since launching on Xbox One late last year, PlayerUnknown’s Battlegrounds ( PUBG ) has seen its fair share of performance problems. Framerate dips, significant rubber banding and server issues have plagued what is an otherwise enjoyable experience on PC. The now seventh update brings with it a host of bug fixes and input lag optimisation, full patch notes below.

Gameplay

We’ve listened to your feedback and further modified the damage players can inflict on vehicles, increasing areas of vulnerability. This includes:

  • Increased damage to the vehicle body, and significant damage to the wheels when targeted with gunfire
  • Increased vehicle damage when successfully targeted with a grenade
  • Both driver and passenger will suffer increased injuries from crashing into objects or other vehicles (Dacia, UAZ, and Buggy)
  • Slight reduction to player damage when being struck by a vehicle

Optimization

  • Continued optimization to controller input lag
  • Visual quality of the reticle is improved for Xbox One (Red Dot, Holographic, and 2x Sight)

Bug fixes

  • Resolved issue where inventory may highlight the wrong column when looting
  • The sensitivity setting for 4x Scope is now also applied to the permanent scope on the VSS
  • Auto-run (double-clicking the left stick) is disabled when aiming down sights
  • Players can now use the D-Pad while in the map view without switching melee, pistol, or throwing weapons
  • Removing the marker from the map when pressing (Y) will no longer switch primary/secondary weapons
  • Fixed issue where the crosshair is not correctly displayed after players reconnect to a game session

PUBG launched into Version 1.0 in December last year and added a second map in the form of The Desert as well as a vault mechanic allowing players to jump over walls and through windows.  The game drops 100 players onto an ever-shrinking map and has them battle it out to be the last one standing.

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